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Award Win for Innovative VR Breaking News Experience

Date

A virtual reality project that gives journalism students experience of reporting a simulated breaking news story has won the 'Innovation Award' category at the Education North Awards 2026

Bringing Realistic Journalism Scenarios to Life

Digital Education Enhancement (DEE) team colleagues Dan McKinnie and Dr Danielle Millea worked with Journalism Academic and working journalist Carl Hartley to design and create the activity, which provides a safe environment for students to experience a time-limited activity and test their decision-making skills under pressure.

Using 360-degree images and video, students are presented with realistic scenarios student where they must decide where to gather information and what to write for broadcast.

An example scenario from the VR simulation shows a policeman standing on a street with a prompt written on screen

 

 

 

 

Interactive Decision‑Making and Task-Based Learning

Overlaying hotspots and branching scenarios allowed interaction from the students, to encourage them to make quick decisions in extreme situations. Students are then prompted to select choices and complete tasks, including writing a social media post, followed by a longer online news article.

“Before I was slightly nervous. During I was very engaged. After I felt it was fun and would do again”

Feedback from first year Journalism student

Reducing Cognitive Load

As students were required to complete tasks, the VR component was designed in two parts, allowing the students time to come out of the VR experience to complete a task before returning, helping to reduce cognitive load and allowing the students time to gradually get used to the technology and work towards the learning outcomes.

User Testing and Iterative Development

Prior to hosting the VR experience in class, user testing sessions took place on campus, with students using VR headsets in HELIX to test the experience and provide feedback.

The Education North Award win recognises its innovative use of technology, strong pedagogical design, and commitment to addressing one of the most pressing challenges facing journalism education and the wider news industry.

I am thrilled the Digital Education team has been recognised for this fantastic VR project, which brings the reality of live journalism to life for our students. It's a testament to the strong partnerships with the academic team and to the team's innovation and creativity in finding new ways to ensure students are always at the heart of education at Leeds. Congratulations to everyone involved! 

Dr Margaret Korosec - Director of Digital Education and Learning Innovation

Addressing  Journalist Wellbeing

The latest version of the experience, NewsdayVR 2.0, focuses specifically on trauma reporting and journalist wellbeing. Feedback from students has been overwhelmingly positive, with many reporting a clearer understanding of the realities of journalism, increased confidence in handling traumarelated work, and greater awareness of their own mental health.

A still taken from the vr newsday simulation shows a witness standing in a field

 

 

 

 

 

 

 

 

 

Journalists routinely cover some of the most difficult and distressing stories imaginable, yet wellbeing support across the industry remains inconsistent. As journalism educators, we have a responsibility to prepare students for these realities - not just technically, but emotionally. NewsdayVR 2.0 allows students to experience trauma reporting in a realistic yet safe environment, helping them build resilience before they enter the newsroom.

Carl Hartley - Lecturer in Journalism Practice

 

 This innovative VR project showcases how realistic and supported environments can prepare students for employment in the world of journalism. The focus on wellbeing is so very important for journalists, alongside building empathy awareness for witnesses and officials. Learning in this active way allows for conversations to open up and reflections to be made. The reactions from students and staff across the teaching community has been amazing and we are very happy to have won this award!

Dr Danielle Millea - Learning Technologist

Education North award graphic for the Newsday VR project innovation award

Celebrating Excellence in the North of England

The Education North Awards showcase world-class achievements and improvement across the University, HE, FE and Sixth Form sectors in the North of England.

The 12th annual awards ceremony took place in Manchester on 7th May 2026. The University of Leeds also won the award for 'University of the Year'


Access the Desktop Version of the Experience

A desktop version of each of the NewsDayVR 2.0 Experience scenes can be found using the links below. These will open up CenarioVR, which hosts the experience in three parts.

CONTENT WARNING - these scenes features witness accounts of fictious traumatic scenes. While there is nothing visually traumatic, spoken content is of a traumatic nature.

Please note, due to the large 360-degree video files hosted via these browser links, some lagging may be experienced. This is not apparent when using VR (as it is downloaded to the device) or in the 2D accessible recap version.

NewsdayVR Experience - Desktop VR version - Scene 1 Bus Stop

NewsdayVR Experience - Desktop VR version - Scene 2 Park

NewsdayVR Experience - Desktop VR version - Scene 3 Police Press Conference